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"At Rockstar we don’t see writing as particularly separate from game making – my co-writers, Mike Unsworth and Rupert Humphries and I, are just another part of the process, working with the designers and animators to create a game that flows as smoothly as possible and comes to life as well as possible. So while the game structure changes from game to game, our ability to learn from our mistakes and evolve our processes is ongoing. I would not separate out writing as being independent from animation or game design – working together, we do our best to build as cohesive and exciting an experience as possible."

Dan Houser gets how to write video games.